You wake up deep in a dungeon and need to navigate across a gauntlet of traps and tentacles. To preserve your sanity you can close your eyes to avoid the eldritch horrors... but the traps are real, and deadly.

 A player succeeds by reaching the end of the gauntlet, and fails by either dying to a trap or having their sanity drained by a horror.

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What an interesting concept! I loved the main mechanic!! Very clever, kept me on edge, and the art is also very clean! (Music was also great)